Update 18 - VNgen: Coming Soon!
When you've spent enough time working on a project, it's funny how the end can sort of sneak up on you. No matter how long you've spent anticipating it, how many tears you've shed wishing it were here, when the time finally comes to set foot over the finish line, it sort of just... happens. "Oh, yeah. That was it." That was pretty much my response this past week when I checked the last feature off VNgen's to-do list. It was a feature I'd been dreading for a while—not because I was worried I couldn't do it, but because of the amount of unique code it required. Tedium, in other words. Well, now the boring slog is over, and one year later VNgen is officially feature-complete! There's still a handful of work to be done before it's ready to be called Version 1.0, but that day is coming up fast! As such, this weekend we'll not only be taking a look at the many changes and additions that have been made recently, but what you can expect for w...